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= Directions

Z = A X = B

A = X S = Y

D = L C = R

 enter ↵  = Start

  space   = Select

F8 = Load state

F5 = Save state

Only while game is active!


From deep within Mordroc's Castle, a foul stench rose up to mix with the cold, damp midnight air; the telltale sign of the evil wizard's pet fire-breathing dragon, Singe; the beast that guarded the Princess Daphne in the deadly caves far below the surface. Dirk the Daring walked steadily toward the castle gate. He felt no fear; but then fear was for cowards. No other would dare to enter this perilous castle where Mordroc had imprisoned the helpless princess. But for Dirk there was no other possible course to take. Now was the time for heroes. Now was the time for action. Now was the time to enter the Dragon's Lair…


Dragon's Lair for the Super Nintendo is one of those ports to the console that totally ruins the uniqueness of the arcade version of this game. Thankfully, this 16-bit game is nothing like its 8-bit predecessor for the NES in which you can not even get past the first level. Dragon's Lair for the Super Nintendo is just an updated version of the NES game with some new features but it does not compare with the arcade version which some would argue was ahead of its time. The arcade version of Dragon's Lair is basically a cartoon where the player uses a stick to move the character at certain points in the animation.

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