← → ↑ ↓ = Directions
Z = A X = B
enter ↵ = Start
space = Select
F8 = Load state
F5 = Save state
Only while game is active!
From a technical standpoint, Metal Storm is something of a tour de force. From simulated parallax – that means multiple backgrounds moving at varying speeds – to precise, multi-celled animation, this mech platformer pushes the NES to the very limits of its hardware capabilities. More importantly, this clever title takes platforming's greatest crutch – gravity – and turns it on its head. You play an M-308 Gunner mech, which features awesome (Magnetic? Rocket? Voodoo?) technology that allows it to flip from floor to ceiling with abandon. After a few minutes with Metal Storm you'll pity Mario for being such a ground bound chump. Eventually, you must learn to apply your gravity-defying skills to puzzles, while at the very same time applying your blasters to the faces of many, many enemy robots.
Battle Station Cyberg's massive computer that keeps peace throughout the solar system is no longer user friendly. It's gone wildly out of control. The LaserGun it operates has already destroyed Neptune. Earth is its next target. As a high-tech hotshot, you must enter Cyberg's core and activate the system's self-destruct mechanism. Mankind is relying on your know-how and toughness to see this thing through. But time is running out… Oh yes, one more thing. the powers of your “Gravity Flip” Suit are essential for a successful outcome to this mission. The Suit empowers you to proceed both upside down and rightside up as you dash to put this computer permanently “on the blink!”